Saturday, February 25, 2017

Pick 'n' Roll Offense - Lawrence Frank - Basketball Fundamentals

Lawrence Frank gave a really good Pick ‘n’ Roll Offensive breakdown in the video below.  Frank says the objective of pick and roll is to create 4 on 3 advantages, so you want to be aggressive, attack, and make the defense pay for however they guard you.

One of the key points that he makes is the importance of being able to counter-punch.  Each team you play will have a plan for how they want to guard, or attack your ball-screens.  This video identifies several different defensive options and how to exploit them.

At the end of the day, no matter what offense you have, it is important to teach, grow, and develop your players so that they can make the right reads at the right speed and so that they have the skill set to beat their man when they make the read. 

This breakdown outlines ‘what’ you need to do.  Every day in practice you must teach ‘how’ to do it.

Frank also says that, as a coach, you want your players to know who you are and what your identity is as a team.  His 5 are:

1 – Defend
2 – Rebound
3 – Take Care of Ball
4 – Extra Pass
5 – Best shot

Here is the video, and below the video are my annotated notes.

Different Types Of Pick ‘n’ Rolls (2:30)
- Traditional (High, chest to sideline)
- Flat (High, back to basket)
- Lift (4 in the slot; everyone outside the 3 point line)
- Spread (4 in the corner; guard in the slot)
- Angle (chest is toward corner of half-court)
- Angle Clear (triangle backside)
- Step up (Chest to half-court; triangle backside)

- Elbows (Horns)
- Corner
- Logo (Short corner)
- Brush (Small screening for big)

High Pick ‘n’ Roll Terminology (4:11)
- Roll and replace
- Roll and slide

Side Pick ‘n’ Roll Terminology (4:12)
- Triangle away (Big on block)
- Spread (Big in short corner)

Rules

Four S’s For Screeners (9:00)
1 – The Setup
- Set your man up by being a threat to do ‘something’
2 – Sprint
- Sprint into the ball screen, trying to create separation from your man so that they are late on their show
3 – Screening Angle
- Screen with the body part of your body so that the screener has to go ove the top
4 – Separation On The Screen
- You want to create separation from the ball

Four S’s for Guards (12:30)
1 – Starting Point
- Read how the other team is going to guard your ball-screen and be ready to attack it
2 – Setup
- Always be a threat to beat the defender away in 1 on 1 first
3 – Separation
- Get away from the screen and your defender
4 – You must think ‘score’
- Attack and be a threat to score so that you at lest force help

Anytime our bigs catch about free-throw line extended 7 things can happen - (15:25)
- Shot
- Drive
- Pass and follow  (to next gap or back to originally ball-handler)
- Dribble screen (to next gap or back to originally ball-handler)
- Pass and screen away (either way)
- High low
- Pass and cut
     - To post
     - To space

Attacking the Ball-Screen

Show and Over - (19:45)
1 – Attack the big and turn the corner (At least 2 hard dribbles)
2 – Split the hedge
3 – Start lower and be ready

Show and Go Under - 22:45
- Start lower to force them over
- Be a threat to drive away
1 – Beat the big
2 – Take the shot
3 – Wiggle (rescreen)

Attacking the trap or Blitz (26:30 – 30:30)
- You want to ATTACK the big
1 - As the screener, if your man ever gets above you, its an automatic slip
2 – Look to turn the corner by attacking the big
3 – Look for the split
4 – Kick Pass
- If they commit to two on the ball, look to make the kick pass to the next teammate who is looking to hit the big rolling.
5 – Boomerang
If the ball-handler is your best player and they are trapping to get the ball out of his hands, as soon as he makes the kick pass, throw it right back and look to attack
6 – Slide
- On the trap, the other big flash to the high post, screening big rolls to the basket, back side guard slides up the 3 point line for the shot
- Flashing bigs options are shot, hi-low, or kick out for the 3

Attacking the Soft Hedge - (30:30 – 34:05)
1 – Big has to hold his screen a count longer to hold the guards defender
2 – Guard attack the soft hedging big with SPEED
- Pull-up jump shot
- Hesitate and attack the rack
- Crossover the big (creates confusion), big still rolls and you have the same options as in ‘slide’

Weak - (34:05)
1 – Change your angle to screen against the weak
2 – Slip to pocket pass

Offense is About Counter-Punching – whatever defense put in front of you, counter with the proper counter.  (36:05 – 36:14)

Side Pick and Roll - 36:24
Spots:
Slot – Corner – Below the Block

How To Attack In Side Pick and Roll
1 – Ball handler be a threat to reject the ball-screen
- Drive baseline
- Step Through
- Jab baseline
- Post and fake the spin baseline
     - As soon as you feel the arm bar, spin baseline and go
2 – Big Setup
- Back-cut to sell the lob (you might get it) then sprint through the elbow into screen
- Screen the bottom part of their body so we can attack downhill and force them over the screen

Back-side Duck In (40:46 – 42 :08)
- Duck in for a post/seal
- Duck in for a screen (on my man)
- Flare screen for the slot
- High seam flash

Different Reads Against The Show (Hedge) - (42:15)
First option is to turn the corner and get to the nail (elbow)
1 – Reverse pivot to the big popping
2 – Pocket pass, if there is space between me and my teammate
3 – Hook pass after I get into the lane

Weak side Options (44:15)
- Weak side duck-in (Triangle on backside)
- ‘Flood’ the ball side of the rim

Read progression - 45:50
1 – Shot or drive
2 – High low
3 – Weak side

Attacking ‘High Hands’ Trap – (47:16)
- If you can’t throw it back, look for the kick-pass
     - Shot, drive, or duck-in
     - Skip to big rolling (hi-low)
-       On slot to corner, guard sprint to weak side corner, big ducks in, and same actions

Big’s Post Up Options (On the Duck-in) - (50:55)
- Drop step away from where it came from
- Basket cutters
- Weak side pass, and follow with a ball-screen

If We Know A Hard Trap IS Coming (53:00)
- We will start higher and away from the sideline
- Big looks for the high seam flash
- We have the kick pass or the high seam flash
     - Kick to high seam flash
     - High seam flash to shot, high low, or kid out for 3

Option When Hitting the Big Popping – (54:50)
- Other big on the flood
- Skip to extra pass

In the NBA, the first pick and roll is to force the rotation to make you be solid on the weak side – (55:27)
- Slot to corner triggers the second pick and roll

Show and Under – (56:50)
- Force over, but if he does go under, attack and make it a foot race with the big
- Big roll anytime you see under the screen and occupy the guard to create confusion and switches
- Roll into re-screen if the guard recovers

ICE – (58:30)
- Start higher and tighter to get a 1/3rd of the floor to attack the big
1 – Try to get middle to create a 4 against 3 advantage
2 – Create separation
     - Try to beat baseline to crossover to get middle
     - Attack middle to get baseline
     - Either way, GO AT HIM
3 – Big pops
     - Reverse pivot to make pass
     - Shot or drive
     - High low
     - Guard back-cuts
     - Pass into ball-screen (there should be no hedge)
     - Look for the throw-back to the guard into a 2nd pick and roll
     - Pass and screen away
4 – (1:07:00) – Screen the guard to the baseline

Half-Dive – (1:05:00)
As the guard goes baseline, the big rolls with him
- Big stays in the passing window
- Guard looks for hook pass or pocket pass
- Bigs are partners; as one dives, the other flashes to elbow/high post

All good teams have their hands level with the ball.

How To Take Away ICE – (1:10:00)
- Dribble Hand-off
- SHOW MY HANDS
Pass to guard, guard passes back to the big then back cuts or comes back for a hand-off






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